Effective 2026-11-10
This policy applies to every game published by Ongame Inc. ("we") on Google Play, the App Store and play.ongame.ai: Castle Crash: Cannon Kingdom, Loop Unlock, Noodle Knockout: Punch Brawl, Toy Squad, Fusekick, Sand Escape, Cube Drop, Crimson Arena, Candle Sort, Cannon Balls, Cube Gunner ("our games"). The short version: our games have no accounts and never ask for your name, email or other personal details. Most of them send gameplay statistics, some show ads, some measure our own ad campaigns, and some offer in-app purchases. The table at the end says exactly which game does what.
Your progress, coins, unlocked items and settings are saved on your device, inside the game's own storage. The game also stores a random ID there for its statistics. Deleting the game, or clearing your browser's site data for a web version, deletes all of this.
We do not ask for your name, email, contacts, photos or precise location, and you never create an account.
Most of our games send gameplay statistics: when the game opens, which levels you start, how each attempt ends and how long it took, simple results such as score, purchases made, ads watched, technical errors, the type of device and the app version. These statistics are linked to a random ID or, on iPhone and iPad, to a device identifier, so they are not anonymous. They do not contain your name, email or contacts. The services that receive them can also see your IP address and approximate location (country or city), as any internet service can. We use the statistics to fix bugs and to make levels fairer. We do not sell them.
Each game uses only some of these services. The table below says which.
In-app purchases are optional. Apple or Google processes the payment under their own privacy policies. We never receive your payment details. The store tells the game only whether a purchase succeeded, so the item can be delivered.
Only the games marked with Google AdMob in the table show ads. On iPhone, a game with Google AdMob first shows Apple's tracking prompt. Only if you allow it can AdMob use the advertising ID to track you across other companies' apps and websites.
We also advertise some games on Google, Facebook and Instagram. To learn which of those ads bring new players, the Android versions of the games marked with Google Analytics for Firebase or Meta in the table send installs, app opens, purchases and, if you allow it, the device advertising ID to Google or Meta. You can reset or delete your advertising ID, or turn off personalised ads, in your device settings, and limit Meta through your Facebook and Instagram ad preferences. Games with none of these services do not track you.
Some games send technical error reports through the services in the table. If you allow it in your device settings, Apple or Google may also share anonymous crash reports with us. We use these only to fix bugs.
Most of our games are for general audiences. Crimson Arena is for players aged 13 and over and is not directed at children. We do not knowingly collect personal information from children under 13. If you think a child has sent us personal information, write to us and we will delete it.
You can stop all collection by deleting the game. To ask us to delete the statistics linked to your device, write to [email protected] with the game's name. Because we do not know who you are, we may ask you for the game's random ID or your device's advertising ID to find your data. We answer within 30 days.
| Game | Version | Sends data to |
|---|---|---|
| Castle Crash: Cannon Kingdom (Google Play, web) | Android | Google AdMob, Google Analytics for Firebase, GameAnalytics, Meta (Facebook SDK), RevenueCat |
| iPhone | Google AdMob | |
| Web | onGame statistics, GameAnalytics, PostHog | |
| Loop Unlock (Google Play, web) | Android | Google Analytics for Firebase, GameAnalytics, Meta (Facebook SDK), RevenueCat |
| iPhone | RevenueCat | |
| Web | onGame statistics, PostHog | |
| Noodle Knockout: Punch Brawl (Google Play) | Android | Google AdMob, Google Analytics for Firebase, GameAnalytics, RevenueCat |
| Toy Squad (play.ongame.ai) | Web | GameAnalytics |
| Apps | GameAnalytics, Unity, RevenueCat | |
| Fusekick (play.ongame.ai) | Web | GameAnalytics, Unity |
| Sand Escape (play.ongame.ai) | All | onGame statistics, GameAnalytics |
| Cube Drop (play.ongame.ai) | Web | GameAnalytics |
| Apps | GameAnalytics, Unity, RevenueCat | |
| Crimson Arena (play.ongame.ai) | Android | GameAnalytics (only after ACCEPT), RevenueCat |
| iPhone | GameAnalytics (only after ACCEPT), RevenueCat | |
| Web | GameAnalytics (only after ACCEPT) | |
| Candle Sort (play.ongame.ai) | Web | Nothing is sent |
| Cannon Balls (play.ongame.ai) | Web | Nothing is sent |
| Cube Gunner (play.ongame.ai) | Web | Nothing is sent |
When a game starts using a new service, we update this page first and give it a new effective date.
Questions about privacy: [email protected]
Ongame Inc., 16192 Coastal Hwy, Lewes, DE 19958-3608, USA